10 Is Again Lv 8 Multi
Contents
- 1 Introduction
- 2 The Scale
- 2.ane Tier xi: Infinitesimal
- 2.1.ane 11-C: Low Hypoverse level
- two.1.2 xi-B: Hypoverse level
- 2.ane.iii xi-A: Loftier Hypoverse level
- two.2 Tier 10: Human
- 2.two.1 x-C: Below Boilerplate Human level
- 2.2.ii x-B: Human level
- ii.ii.3 x-A: Athlete level
- ii.3 Tier 9: Superhuman
- 2.three.i nine-C: Street level
- 2.3.2 9-B: Wall level
- 2.3.3 nine-A: Pocket-sized Building level
- 2.iv Tier 8: Urban
- ii.4.1 8-C: Building level
- 2.four.ii High 8-C: Big Edifice level
- two.4.three 8-B: Urban center Block level
- ii.4.4 8-A: Multi-City Block level
- ii.5 Tier 7: Nuclear
- two.5.1 Low 7-C: Small Town level
- ii.v.2 7-C: Town level
- 2.v.three High 7-C: Big Town level
- 2.5.four Low 7-B: Small City level
- 2.5.five 7-B: Urban center level
- 2.5.half dozen 7-A: Mountain level
- 2.5.vii High 7-A: Large Mountain level
- 2.half dozen Tier 6: Tectonic
- ii.6.1 half dozen-C: Island level
- two.vi.2 High 6-C: Large Island level
- 2.6.3 Low half-dozen-B: Pocket-sized Country level
- ii.6.4 half dozen-B: State level
- 2.six.5 High six-B: Large Country level
- two.6.6 6-A: Continent level
- 2.six.seven Loftier 6-A: Multi-Continent level
- 2.7 Tier 5: Planetary
- 2.vii.1 v-C: Moon level
- 2.7.2 Low v-B: Small Planet level
- 2.7.3 five-B: Planet level
- 2.7.4 v-A: Large Planet level
- 2.7.v High 5-A: Dwarf Star level
- 2.eight Tier 4: Stellar
- ii.8.1 Depression iv-C: Small Star level
- 2.viii.2 four-C: Star level
- 2.eight.iii Loftier four-C: Large Star level
- 2.8.4 4-B: Solar System level
- 2.8.5 4-A: Multi-Solar Arrangement level
- ii.ix Tier three: Catholic
- 2.9.1 3-C: Galaxy level
- ii.9.two 3-B: Multi-Galaxy level
- 2.ix.3 3-A: Universe level
- ii.9.4 High 3-A: Loftier Universe level
- two.x Tier two: Multiversal
- 2.10.i Low 2-C: Universe level+
- two.10.two 2-C: Depression Multiverse level
- two.10.3 2-B: Multiverse level
- ii.10.4 2-A: Multiverse level+
- 2.xi Tier i: Extradimensional
- two.11.one Low 1-C: Low Circuitous Multiverse level
- 2.11.2 i-C: Complex Multiverse level
- two.11.3 Loftier 1-C: Loftier Circuitous Multiverse level
- 2.11.4 ane-B: Hyperverse level
- 2.xi.5 High 1-B: High Hyperverse level
- 2.12 1-A: Transcendent
- 2.12.one Depression ane-A: Low Outerverse level
- ii.12.two 1-A: Outerverse level
- ii.12.three Loftier one-A: High Outerverse level
- 2.xiii Tier 0: Boundless
- 2.ane Tier xi: Infinitesimal
- 3 Notes
- 4 See also
- five Other statistics
- 6 Footnotes
Introduction
The post-obit is a comprehensive overview of the hierarchical system which this wiki utilizes in order to properly categorize and index fictional characters and entities based on the scale of their feats, and the varying scopes which they can affect or create/destroy. However, it should always be kept in mind that, while Destructive Capacity and Surface area of Effect are some of the about primary ways to authorize for a particular tier, they are not the only ones. For example, harming a character with a sure level of Durability also allows another character to qualify for the corresponding tier.
Furthermore, it should be noted that characters from a higher tier are not necessarily invincible to entities of lower tiers, as certain powers and abilities can potentially bypass the difference in forcefulness entirely, assuasive the latter to contend with, or overpower such characters. See this folio for more information.
It is too important to know that the difference between the lowest and highest bounds of a given tier is extremely variable and tin be absolutely massive in calibration. Hence, beingness far stronger than a grapheme that belongs to a sure tier does not necessarily qualify one for a higher rating.
For general questions regarding the Tiering System'due south upper levels, it is appropriate to read this folio as well.
The Scale
Tier 11: Minute
No joule value available. This tier pertains to characters who can create/destroy or affect the whole structure of a lower-dimensional universe, or lower layers/levels of reality. Please notation that existing as a drawing or beingness made of data/information is not to be ranked at this tier, equally such beings are notwithstanding 3-dimensional, but on an incredibly small scale.
This tier is cleaved into the post-obit sub-tiers:
11-C: Low Hypoverse level
Characters who demonstrate power equivalent to destroying/creating a 0-D level construct of whatsoever size, or three levels of infinity/degrees of reality/fiction transcendence or like beneath a 3-D reality. This tier also includes characters who are vastly below this level, and all characters beneath this tier's requirements in whatsoever significant manner will however be at this tier.
11-B: Hypoverse level
Characters who demonstrate power equivalent to destroying/creating an existentially inferior 1-D level construct of whatever size, or two levels of infinity/degrees of reality/fiction transcendence or like below a iii-D reality.
11-A: High Hypoverse level
Characters who demonstrate ability equivalent to destroying/creating existentially junior 2-D level constructs of any size, or 1 level of infinity/degree of reality/fiction transcendence or similar beneath a three-D reality.
Tier 10: Human
10-C: Below Average Human being level
Characters capable of exerting forcefulness comparable to humans who are below the average norm in terms of forcefulness, such every bit small children or infirm people, as well every bit smaller animals such as cats and dogs.
10-B: Human level
Characters capable of exerting strength comparable to that of regular humans, such every bit teenagers or unathletic adults.
10-A: Athlete level
Characters capable of exerting strength comparable to that of more than athletic humans, such as trained fighters or mostly physically fit individuals.
Tier 9: Superhuman
9-C: Street level
Characters who stand at the threshold of human being strength and capabilities, represented past Olympic level athletes or rigorously trained martial artists, as well every bit larger animals.
It is important to annotation that, despite being named "Street level", this tier has nothing to practice with really affecting an entire street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.
nine-B: Wall level
Characters who can destroy or significantly damage extremely resistant materials such as rock, metal or steel, as well as similarly resistant parts of constructions such as structural boulders and walls.
9-A: Pocket-size Building level
Characters capable of destroying rooms or entire small-scale constructions such as houses or more small-scale buildings.
Tier 8: Urban
8-C: Building level
Characters who can destroy medium-sized buildings and constructions, such as large factories or big complexes such as supermarkets.
High eight-C: Large Edifice level
Characters who can destroy large buildings such as skyscrapers.
viii-B: City Block level
Characters who can destroy urban city blocks or equivalent areas of space.
8-A: Multi-Metropolis Cake level
Characters who tin can destroy multiple urban city blocks or equivalent areas of space.
Tier seven: Nuclear
Low vii-C: Small Boondocks level
Characters who tin can destroy a small town or settlement, or those who can easily harm characters with small town level immovability.
seven-C: Town level
Characters who tin destroy a town, or those who tin hands damage characters with town level immovability.
High 7-C: Large Town level
Characters who can destroy a large town, or those who can easily harm characters with big town level immovability.
Low 7-B: Pocket-sized City level
Characters who tin can destroy a small metropolis, or those who can easily damage characters with minor urban center level durability.
vii-B: City level
Characters/Weapons who tin destroy a urban center, or those who can easily harm characters with city level durability.
7-A: Mountain level
Characters/Weapons who can destroy a mount, or those who tin can easily impairment characters with mountain level durability.
High 7-A: Large Mountain level
Characters who can destroy a big mount, or those who tin hands harm characters with large mount level immovability.
Tier 6: Tectonic
half dozen-C: Island level
Characters/Weapons who tin destroy an island, or those who tin can easily harm characters with isle level durability.
Loftier half dozen-C: Large Island level
Characters who tin destroy a big island, or those who can easily impairment characters with big island level immovability.
Depression 6-B: Small Land level
Characters who tin can destroy a minor country, or those who tin hands damage characters with small country level durability.
vi-B: Country level
Characters who can destroy a country, or those who can easily harm characters with land level durability.
High vi-B: Large Country level
Characters who can destroy a large country, or those who can easily damage characters with large country level durability.
vi-A: Continent level
Characters who can destroy a continent or those who can hands damage characters with continent level durability.
High 6-A: Multi-Continent level
Characters who can destroy multiple continents or those who can easily harm characters with multi-continent level immovability.
Tier v: Planetary
5-C: Moon level
Characters who tin destroy a moon, or an astrological object of similar proportion.
Low 5-B: Small Planet level
Characters who can destroy a small planet or those who can easily damage characters with modest planet level durability.
5-B: Planet level
Characters who tin create/destroy a planet.
v-A: Large Planet level
Characters who can create/destroy large gas giants such as Jupiter and Saturn.
High 5-A: Dwarf Star level
Characters who tin create/destroy very small stars.
Tier 4: Stellar
Low 4-C: Small Star level
Characters who can create/destroy small stars.
4-C: Star level
Characters who can create/destroy a star.
High 4-C: Large Star level
Characters who tin can create/destroy a large star.
4-B: Solar Organisation level
Characters who can create/destroy a solar system.
4-A: Multi-Solar Organization level
Characters who can create/destroy multiple solar systems.
Tier 3: Cosmic
This tier is broken into the post-obit sub-tiers:
3-C: Galaxy level
Characters capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, every bit opposed to merely the matter encompassed by them.
3-B: Multi-Galaxy level
Characters capable of creating and/or destroy multiple galaxies when the infinite between celestial objects is taken into business relationship as well.
3-A: Universe level
Characters who can destroy all celestial bodies inside a volume at least equivalent to the appreciable universe via an omnidirectional explosion, alternately create or significantly affect[1] a universe of comparable size, which does not involve the devastation and/or creation of infinite-time.
High 3-A: High Universe level
Characters who demonstrate an infinite amount of energy on a iii-D scale, or those who tin affect an space three-D area or an space number of finite or infinite universes when not bookkeeping for any higher dimensions or fourth dimension, or more mostly any realm of comparable size. Large numbers of space universes, unless causally airtight from one another by a separate spacetime or existence, only count for a college level of this tier. Being "infinitely" stronger than this level, unless uncountably and so, does not qualify for whatever higher tier.
Tier 2: Multiversal
Low 2-C: Universe level+
Characters who are capable of significantly affecting[i], creating and/or destroying an surface area of space that is qualitatively larger than an infinitely-sized three-dimensional infinite. Common fictional examples of spaces representing such sizes are space-fourth dimension continuums (the entire past, nowadays and future of 3-dimensional space) of a universal scale. Even so, it can be more generally fulfilled by any 4-dimensional space that is either:
A) Equivalent to a large extra dimensional space. That is, a higher-dimensional "bulk" infinite which embeds lower-dimensional ones (Such every bit our universe) every bit subsets of itself, whose dimensions are not microscopic / compactified.
B) Portrayed as completely transcending lower-dimensional objects and spaces in the setting of a given piece of work of fiction.
2-C: Low Multiverse level
Characters who tin can significantly touch[2], create and/or destroy pocket-size multiverses which can be comprised of several carve up space-fourth dimension continuums ranging anywhere from two to a k, or equivalents.
two-B: Multiverse level
Characters who can significantly affect[2], create and/or destroy larger multiverses which incorporate from 1001 to any higher finite amount of split up infinite-time continuums.
two-A: Multiverse level+
Characters who are capable of significantly affecting[2], creating and/or destroying a countably infinite number of space-time continuums.
Characters who can significantly affect spaces of qualitatively greater sizes than ordinary universal models and spaces, usually represented in fiction by college levels or states of existence (Or "levels of infinity", as referred below) which trivialize everything beneath them into insignificance, commonly past perceiving them as akin to fictional constructs or something infinitesimal.
Low ane-C: Low Complex Multiverse level
Characters who can affect, create and/or destroy the entirety of spaces whose size corresponds to i to ii higher levels of infinity greater than a standard universal model (Low 2-C structures, in plain English.) In terms of "dimensional" calibration, this can be equated to 5 and six-dimensional real coordinate spaces (R ^ 5 to R ^ 6)
1-C: Complex Multiverse level
Characters who can universally affect, create and/or destroy spaces whose size corresponds to three to five higher levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can exist equated to 7 and 9-dimensional real coordinate spaces (R ^ 7 to R ^ 9)
High 1-C: Loftier Complex Multiverse level
Characters who can universally affect, create and/or destroy spaces whose size corresponds to half dozen to seven college levels of infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to ten and 11-dimensional real coordinate spaces (R ^ 10 to R ^ 11)
1-B: Hyperverse level
Characters who tin can universally bear upon, create and/or destroy spaces whose size corresponds from 8 to any higher finite number of levels of infinity above a standard universal model. In terms of "dimensional" size, this can be equated to 12-dimensional existent coordinate spaces and upwardly (R ^ 12 and upwardly)
High 1-B: High Hyperverse level
Characters who can universally impact, create and/or destroy structures whose size is equivalent to a countably infinite number of qualitative sizes higher up a universal model, commonly represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally a space with countably infinite dimensions.
1-A: Transcendent
Characters who functionally transcend the residue of the Tiering System, and stand outside of any extensions of infinite hierarchies and sizes, to varying degrees and magnitudes. In more straightforward terms, this category could be said to be occupied by characters whose size and/or level of ability cannot be reached by merely stacking bigger infinities on top of each other.
Low i-A: Low Outerverse level
Characters who tin impact objects with a number of dimensions greater than the gear up of natural numbers, meaning in uncomplicated terms that the number of dimensions is aleph-1 (An uncountably infinite number, causeless to exist the cardinality of the real numbers themselves), and therefore that such objects fully exceed High 1-B structures, which have only a countably infinite number of dimensions. More information on the concept is available on this page.
Note that, if the Loftier ane-B structure in question is a hierarchy of levels of existence, then merely being at the top of such a hierarchy does not authorize a character for this tier without more context, and an additional layer added on top of the "infinity-th" level of this hierarchy is likewise not plenty. To qualify every bit an equivalent of the above clarification, they need to surpass the hierarchy as a whole, and not simply be on some other level within information technology.
1-A: Outerverse level
Characters who tin can affect objects with a number of dimensions equal to the cardinal aleph-2, which in practical terms likewise equals a level that completely exceeds Depression 1-A structures to the same degree that they exceed High i-B and below. This can be extrapolated to larger cardinal numbers as well, such as aleph-3, aleph-four, and so on, and works in much the aforementioned way equally i-C and 1-B in that regard. Characters who stand an infinite number of steps in a higher place baseline one-A are to have a + modifier in their Attack Potency section (Outerverse level+).
High one-A: High Outerverse level
Characters who can affect objects that are larger than what the logical framework defining i-A and beneath can allow, and as such exceed any possible number of levels contained in the previous tiers, including an infinite or uncountably infinite number. Practically speaking, this would be something completely unreachable to any 1-A hierarchies.
A concrete example of such an object would be an inaccessible cardinal, which in simple terms is a number then large that it cannot be reached ("accessed") by smaller numbers, and equally such has to be "causeless" to be in social club to be made sense of or defined in a formal context (Unlike the standard aleph numbers, which tin can be straightforwardly put together using the building blocks of set up theory). Fifty-fifty just the corporeality of infinite cardinals between the commencement inaccessible cardinal and aleph-two (Which defines 1-A) is greater than cardinals such every bit aleph-0, aleph-1, aleph-2, aleph-three, etc., and even many aleph numbers whose alphabetize is an infinite ordinal.. More information on the concept is available on this folio.
Tier 0: Boundless
Characters who tin affect objects which completely exceed the logical foundations of Loftier 1-A, much like it exceeds the ones defining 1-A and below, meaning that all possible levels of Loftier 1-A are exceeded, fifty-fifty an infinite or uncountably amount of such levels. This tier has no endpoint, and can be extended to any college level just like the ones above.
Beingness "almighty" or whatever similar reasoning is not nearly enough to reach this tier on its ain; nevertheless, such statements can exist used as supporting evidence in conjunction with more substantial information.
Notes
Annotation 1:
Due to the fact that the distance betwixt any given number of universes embedded in higher-dimensional / higher-social club spaces is currently unknowable, it is incommunicable to quantify the numerical gap between each one of the subtiers in Tier ii. Equally such, information technology is not immune to upgrade such a character based solely on multipliers. For instance, someone twice as stiff as a Low 2-C character would still be Low ii-C, and someone infinitely more than powerful than a two-C would not be 2-A.
Note ii:
The term "Hyperverse" comes from two words: "hyper," which is used in mathematics to designate college-dimensional space, and something farthermost, above or across the usual level. Equally well as "poesy" as a short for "universe". And so it is intended as a description of a superior beingness beyond conventional reality.
Similarly, "Hypoverse" is derived from "hypo", which is used as a suffix to mean beingness "under", "lesser than", or "below" something. Furthermore, it is the literary changed of "hyper", which makes it a fitting complement to the existing terminology.
Note 3:
Keep in listen that sure tiers don't necessarily stand for to the devastation of their namesakes in any meaningful fashion. This is because the minimum requirements for these tiers are arbitrary values.
These tiers should preferably not exist assigned unless there are accepted calculations that coincide with the respective specified thresholds for them. For example, someone who destroys a edifice does non necessarily authorize for "Building level" just because of the tier'due south name, since the calculated energy output of the feat could potentially exceed or fall short of the required energy threshold.
Here is a list of the tiers in question:
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See also
- Tiering Organisation Explanation Page
- Tiering Organization FAQ
Other statistics
- Attack Dominance
- Speed
- Lifting Force
- Striking Strength
- Durability
- Range
- Intelligence
Footnotes
- ↑ 1.0 1.1 "Significantly affect" is here used as an umbrella term for feats that don't involve direct creation or destruction only are comparable to them in power, such as warping and distorting the entirety of the structure in question, sustaining its existence with one's own, etc.
- ↑ ii.0 2.1 ii.2 "Significantly affect" is here used every bit an umbrella term for feats that don't involve directly cosmos or destruction but are comparable to them in ability, such equally warping and distorting the entirety of the construction in question, sustaining its existence with one's own, merging the structure with another ane, etc.
Source: https://vsbattles.fandom.com/wiki/Tiering_System
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